Bekmuratova, M.U., and I.A. Allanazarova. “THROUGH THE USE OF DIGITAL GAME TECHNOLOGIES MECHANISMS FOR INCREASING COGNITIVE ACTIVITY”. SCIENCE and SOCIETY, no. 1-3 (February 16, 2026): 62–64. Accessed August 3, 2026. https://journal.ndpi.uz/ss/article/view/2026-1-3-021.